The ad was enticing when I saw the first trailer for this Star Wars Squadrons. Finally a game of dogfight in which I was going to be able to burst from the ship and what is more, on both sides of the side of the force. If at the level of dogfight this Star Wars Squadrons respects the specifications, when is it of what revolves all around. The game ofEA Motive under the colors ofElectronic Arts, is focused on VR and even offers to play in this condition for better immersion. Anyway, here’s my test.
In a galaxy far, far away …
As in all Star Wars, the game begins in this way with a quick scenario. Unlike the other titles, know that you will not get out of your cockpit during this tutorial phase. Between two missions, therefore, you will not be able to lead your character. It was my first disappointment. I thought I could move around the corridors and dig up small side missions, nothing at all. The narration of this single player campaign is pretty well written and I leave it to you to discover it. Just know that you will discover this campaign under the banner of alliance and empire. You can customize your ship, your character, but I’ll tell you about it later.
The story is coherent and I have enjoyed following the story presented to us. Moreover, in terms of dubbing I must say that it is rather not bad. Small flat for me, the interface or rather the cockpit view. Indeed, it takes a major place on your screen, but I fully understand that the immersion must be done in this way
Faithfully reproduced star hunters
Whether you are on the side of the imperial or the rebels, you will have the choice and above all the possibility to customize the ships as you wish.
T-65 X-wing fighter
Bombardier Y-Wing BTL
Intercepteur A-Wing RZ-1
UT-60D U-Wing Support Vessel
TIE / LN Hunter
Bombardier TIE / SA
Reaper TIE / RP
In short, as you can see, you have a choice and it is clear that the parties multiplayer will be rhythmic. We will come back later. In short, in terms of personalization, there will be different customizable points. I think first of the color of the ship. Coats of arms that you can stick on your ship. And finally affix in the cockpit view, you can also add a decorative object. A bit like the little vahine who shakes her head on a dashboard. As for weapons and upgrades, you will need to pass levels and save points like a RPG.
A fairly simplistic multiplayer
The dominant part of this Star Wars Squadrons, namely the multiplayer, only has two game modes. Fleet battle and aerial combat. You will have the opportunity to travel on a ten maps and the originality of the modes is quite simplistic. One team deathmatch and the other is kind of a rush or even BF frontline. At the same time, we stay in the family. Not enough to keep you going for months. Hopefully the studio will expand the multiplayer, because otherwise the game may switch to the dark side and join a certain Anthem …
And the graphics in all of this?
Graphically, this Star Wars Squadrons remains in the same lineage as its counterpart Fallen Order. The game is pretty cool. In what interests us here, namely in-flight rendering and graphics, it is very convincing. The effects of light, shadows, explosions, laser beams, in short everything is successful.
As for my test, I did it on Xbox one X and unfortunately I did not have the chance to test it in VR and with joysticks. Indeed, if you choose the version PC or PS4 of the game and that you are equipped, you will be able to play VR. In terms of joysticks, this is the version PC which is popular. I don’t even tell you the version VR and with the joysticks… Pure immersion!
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